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Permissions

Granted to everyone by default (default: true):

  • atlasspawner.mine — mine spawners. Silk touch and the right tool still apply.
  • atlasspawner.eggchange — change a spawner’s mob with a spawn egg.
  • atlasspawner.trust/atlasspawner trust, which grants access on every spawner you own.
  • atlasspawner.whitelist/atlasspawner whitelist, for the spawner you are looking at.
  • atlasspawner.list/atlasspawner list and /myspawners, everything you own or may use.
  • atlasspawner.teleport — teleport to one of your spawners from that list.
  • atlasspawner.returns/atlasspawner returns, spawners waiting to be picked up.
  • atlasspawner.boosters/atlasspawner trust boosters, where boosters, tickets and wands are bought.
  • atlasspawner.log/atlasspawner log, the history of the spawner you are looking at.
  • atlasspawner.top/atlasspawner top, the leaderboards.

Granted to server operators by default (default: op):

  • atlasspawner.bypass — ignore every permission, tool, silk touch, price and ownership check. Use it sparingly; it also skips the ownership rights that protect a player’s own spawners.
  • atlasspawner.give/atlasspawner give.
  • atlasspawner.set/atlasspawner set.
  • atlasspawner.item/atlasspawner trust item, how another plugin’s shop or crate sells this plugin’s items.
  • atlasspawner.log.others/atlasspawner log <player>, what somebody else has done.
  • atlasspawner.types/atlasspawner types.
  • atlasspawner.summary/atlasspawner summary, what the server harvested over a period.
  • atlasspawner.migrate — take spawners over from another spawner plugin. Cannot be undone.
  • atlasspawner.debug — turn console tracing on and off while the server runs.
  • atlasspawner.reload/atlasspawner reload.
  • atlasspawner.bench/atlasspawner bench, which exists only in a development build.
  • atlasspawner.nosilk (default: false) — mine spawners without silk touch.

Bukkit cannot list a wildcard’s children, so every node below is declared as a single placeholder with default: false. A rank plugin (LuckPerms and similar) grants the specific child node it wants; the placeholder itself is never checked.

Per-action bypassatlasspawner.bypass.action is the parent of atlasspawner.bypass.<action>, one node per ownership right: break, stack, change, upgrade, open, collect, sell. Grant one of these to hand over a single right instead of the full atlasspawner.bypass.

Per-type nodes — these are only checked when the matching config flag asks for them:

  • atlasspawner.mine.typeatlasspawner.mine.<type>, checked when mining.require-individual-permission is true (default false).
  • atlasspawner.set.typeatlasspawner.set.<type>, checked when set.require-individual-permission is true (the default).
  • atlasspawner.eggchange.typeatlasspawner.eggchange.<type>, checked when eggs.require-individual-permission is true (default false).

Per-key limit and multiplier nodes — each key under a config permissions: map becomes a permission node of that name, and the largest value a player holds wins, regardless of the order the keys are written in:

  • atlasspawner.limit.ownedatlasspawner.limit.owned.<key>, from ownership.limit.permissions (for example vip: 250).
  • atlasspawner.limit.stackatlasspawner.limit.stack.<key>, from stacking.limit.permissions.
  • atlasspawner.limit.whitelistatlasspawner.limit.whitelist.<key>, from whitelist.limit.permissions.
  • atlasspawner.sellatlasspawner.sell.<key>, from sell.multipliers.permissions.

Mining-chance nodesatlasspawner.chance is the parent of atlasspawner.chance.<rank>, built from mining.perm-based-chances (for example atlasspawner.chance.vip:100). This one resolves differently from the limit nodes above: it is a list, and the first rule in the list that the player holds wins, so put your best rule first. It is only consulted when mining.use-perm-based-chances is true.